Hover states, touch experiments, physics-based UI and anything where the input model itself is the research question.
Each card opens an isolated experience — none of this loads anywhere else on the site.
A loom held under tension, played with the pointer. Moving across the threads plucks them — velocity, direction and where you cross all change the note. Pentatonic, so there is no wrong one. Touch gets chords a mouse cannot play.
Hover a row, the whole room takes its colour.
The cursor is a hole in the dark.
Buttons lean toward the hand.
Layers separate under the cursor.
A preview chases the cursor down the index.
Points connect near your cursor.
Hover each tile for a different reveal shape.
Hover to fan five sheets.
A square lens that magnifies what it passes over.
The pointer snaps onto whatever it can act on.
The cursor leaves the room disturbed.
Letters get out of the cursor's way.
Three states in one box.
The grid itself yields to what you're looking at.
Icons that grow as your cursor nears them.